Quote from: Blacklord on March 05, 2008, 12:43 PM1. One-man development teams.These are vanishing from mass-market, mainstream gaming, but thankfully, the indie-game market is picking up where the corporate big dogs have left off. One-man development teams? Cave Story. (A damn fine game, too.) Concept games? Passage. Completely random death? La-Mulana. Even airbrush art is getting its representation - witness Capcom's winking homage with the American cover for Megaman 9.
2. Concept Games.
5. Publishers based in pokey offices above small computer shops in Sheffield.
13. Taking on the role of an inanimate object.
15. Completely random death.
17. Videogame magazine ads with airbrush art.
Quote8. Computer music superstars.This isn't quite true. Game composers vanished from the limelight in the early '90s, but they've fortunately been getting more recognition in recent years (though more with long-time industry pros like Nobuo Uematsu, but then, those are exactly the kind of people who know more about game soundtracks than "fill a CD with generic movie-trailer orchestra.")
Quote4. Blatant copies of best-selling titles.These I will happily bid farewell to. Well, the conspicuous millionaires, at least - unfortunately, carbon-copy games are alive and well, almost moreso than ever.
16. Conspicuous millionaires.