Commodore 128 Alive!

Commodore 128 => 128 programmers => Community Projects => Topic started by: Blacklord on June 29, 2006, 09:38 PM

Title: Terminal emulation
Post by: Blacklord on June 29, 2006, 09:38 PM
Goes without saying, but we obviously need to support the usual suspects - ANSI (VT102), ASCIII (VT52) & CG, do we also include AVT/0 (Avatar) ? My thought is yes, because it is an optimised ANSI & we are trying to wring performance out of this project.

However, I'm not sure if the source code for Avatar is available & if it can be made to 'fit' the 128.
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