Commodore 128 Alive!

General => General chat => Topic started by: xlar54 on September 14, 2008, 06:24 PM

Title: Commercial Software Source Code
Post by: xlar54 on September 14, 2008, 06:24 PM
I saw at another site, that some Atari developer has released the source code to an old Atari version of Donkey Kong.  Details here:

http://www.atariage.com/forums/index.php?showtopic=130904

This got me thinking... anyone know anyone, who might be willing to release the source code for commercial commodore software?  By now, almost eveything is available in some ...form... <cough>D64</cough>..  So maybe they'd be willing to release the code if its still around.  What applications or games would you like to see the source code on?
Title: Re: Commercial Software Source Code
Post by: RobertB on September 15, 2008, 05:15 AM
Quote from: xlar54 on September 14, 2008, 06:24 PMWhat applications or games would you like to see the source code on?
GEOS and/or Wheels and their various apps.

          Truly,
          Robert Bernardo
          Fresno Commodore User Group
          http://videocam.net.au/fcug
          The Other Group of Amigoids
          http://www.calweb.com/~rabel1/
Title: Re: Commercial Software Source Code
Post by: xlar54 on September 21, 2008, 03:27 AM
GEOS you say?

That one is easy ;)

http://members.elysium.pl/ytm/html/geos.html

The guy completely reverse engineered the code, and even created an optimized kernal that supposedly runs faster.  Ive built the source and it actually works pretty well.
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