Commodore 128 Alive!

General => Commodore News & Events => Topic started by: RobertB on September 30, 2008, 02:05 PM

Title: New Godot 64/128 developments
Post by: RobertB on September 30, 2008, 02:05 PM
     Godot 64, the graphics manipulation program for the C64/128, has some new developments which came out during the summer.  Arndt Dettke has brought out 3 new loaders/modifiers.  They are

               mod.BossConvert
               ldr.SPSto4Bit
               ldr.MIllustr8or

Arndt describes mod.BossConvert as a game developing tool which paints final "enemies" to appropriate sprites sets. ldr.SPSto4Bit retransforms Boss Sprite Sets back to editable graphics.  ldr.MIllustr8or is a loader for the Micro Illustrator paint program.
     For the Godot homepage, go to http://www.godot64.de  For the German and English news of the above developments, go to http://www.godot64.de/german/godnews/htm   For the downloads page, go to http://www.godot64.de/download/

                         Truly,
                         Robert Bernardo
                         Fresno Commodore User Group
                         http://videocam.net.au/fcug
                         The Other Group of Amigoids
                         http://www.calweb.com/~rabel1/
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