My friend, B. G., from the TOGA club is working on a graphical adventure game for the 40-column mode C128 and 1571 drive. Though he thought he may have had it ready for its unveiling at the July 25-26 CommVEx v5, he has hedged and said that a cut scene may be available by then.
More details to come later,
Robert Bernardo
Fresno Commodore User Group
http://videocam.net.au/fcug
Catch the Fatman and Circuit Girl at
http://vimeo.com/jeri
Quote from: RobertB on January 27, 2009, 03:14 PMMy friend, B. G., from the TOGA club is working on a graphical adventure game for the 40-column mode C128 and 1571 drive.
He also said that another programmer is working on *four* more, commercial C128 games. Release date -- unknown. I'll try and pry more details out of him at the Feb. 21 TOGA meeting.
Truly,
Robert Bernardo
Fresno Commodore User Group
http://videocam.net.au/fcug
CommVEx v5 info - http://www.commodore.ca/forum and click on ComVEX
I wish someone would write an adventure that displayed the text on the 80-column screen and the graphics on the 40-column screen. It would give me a chance to really use my dual-screen setup. If nothing else, we could show people how the C128 supported multiple screens long before the Mac and Windows ever thought about it.
Quote from: airship on February 10, 2009, 02:40 AM
I wish someone would write an adventure that displayed the text on the 80-column screen and the graphics on the 40-column screen.
I will pass along your suggestion.
Truly,
Robert Bernardo
Fresno Commodore User Group
http://videocam.net.au/fcug
CommVEx v5 info - http://www.commodore.ca/forum and click on ComVEX
I suppose it should allow you the OPTION of simultaneous 80-column text, since most people won't have a dual monitor setup and flipping back and forth on a 1902A would quickly trash the cheap pushbutton switch. :)
One idea would be to have a text window at the bottom of the 40-column screen that would toggle off if you selected simultaneous 80-column text, and thus give you more graphics area at the bottom of the screen.
40-column mode combined graphics/text screen:
(http://www.c64gg.com/Images/S/Sorcerer_of_Claymorgue_Castle_ingame.gif)
80-column mode graphics-only screen:
(http://home.mchsi.com/~airship/Guy.jpg)
Wow! Look! There's some kind of weird guy down there with an ax! I'm sure glad I have a separate 80-column text display so I could see that extra graphic space!
Quote from: airship on February 10, 2009, 08:04 AMLook! There's some kind of weird guy down there with an ax!
That sure doesn't look like the guard at the castle gate in Elvira I ! ;)
Still can't get past him,
Robert Bernardo
Fresno Commodore User Group
http://videocam.net.au/fcug
CommVEx v5 info - http://www.commodore.ca/forum and click on ComVEX
eeek!
Run away... run away! ;)
Truly,
Robert Bernardo
Fresno Commodore User Group
http://videocam.net.au/fcug
CommVEx v5 info - http://www.commodore.ca/forum and click on ComVEX
Quote from: RobertB on January 27, 2009, 03:14 PMMy friend, B. G., from the TOGA club is working on a graphical adventure game for the 40-column mode C128 and 1571 drive. Though he thought he may have had it ready for its unveiling at the July 25-26 CommVEx v5...
About 90 days to CommVEx v5. Time to e-mail my friend and see how the C128 graphical adventure is going.
Truly,
Robert Bernardo
Fresno Commodore User Group
http://videocam.net.au/fcug
July 25-26 CommVEx v5 - http://www.commodore.ca/forum and click on ComVEX
Graphical games for the 128 native mode are in serious short supply - more's the pity - with that much ram to play with there are some old C64 games that are begging for an update & conversion.
Quote from: me on January 27, 2009, 03:14 PMMy friend, B. G., from the TOGA club is working on a graphical adventure game for the 40-column mode C128 and 1571 drive. Though he thought he may have had it ready for its unveiling at the July 25-26 CommVEx v5, he has hedged and said that a cut scene may be available by then.
More details on Bruce G.'s game. Now that he has a 1581 drive to use, he may expand the game to use a 1581 disk, instead of being limited to a 1571 disk or 1541 flippies. At this year's CommVEx, there will be screenshots, looks at the sprites, and music clips from the game still in progress.
Truly,
Robert Bernardo
Fresno Commodore User Group
http://videocam.net.au/fcug
July 25-26 Commodore Vegas Expo - http://www.portcommodore.com/commvex
Sounds cool; I'll be looking forward to hearing about this.
1581 format sounds good. Though my two 1581 kits remain here dusty and unassembled, my uIEC would be able to handle the disks just fine. With so many people using various flash drives, I don't think the bigger format would be a problem. And you can get so many more game goodies squeezed in!
Quote from: airship on June 11, 2009, 01:09 AMWith so many people using various flash drives...
Unless the manufacturers of those drives release production figures, we don't know exactly how many users are out there (let alone C128 users with flash drives).
Quote...I don't think the bigger format would be a problem.
However, Bruce G. does not have a uIEC/SD2IEC/1541-III/1541 Ultimate with which to use.
Truly,
Robert Bernardo
Fresno Commodore User Group
http://videocam.net.au/fcug
July 25-26 Commodore Vegas Expo - http://www.portcommodore.com/commvex
Quote from: me on January 27, 2009, 03:14 PMMy friend, B. G., from the TOGA club is working on a graphical adventure game for the 40-column mode C128 and 1571 drive.
The other day Bruce G. informed me that he is cancelling his trip out to CommVEx. :( In other words, we won't get to see any of the continuing work on the game. He says he'd rather show off a finished product at next year's CommVEx.
If there is a CommVEx next year,
Robert Bernardo
Fresno Commodore User Group
http://videocam.net.au/fcug
July 25-26 Commodore Vegas Expo - http://www.portcommodore.com/commvex