Commodore 128 Alive!

General => General chat => Topic started by: Mark Smith on July 21, 2009, 08:32 AM

Title: Back in the land of 80 columns :-)
Post by: Mark Smith on July 21, 2009, 08:32 AM
Finally got an RGBI monitor and cable combo again so my C128 is back in the land of the living :-)

Anything new and exciting to look at these days ?
Title: Re: Back in the land of 80 columns :-)
Post by: RobertB on July 21, 2009, 03:00 PM
Quote from: Mark Smith on July 21, 2009, 08:32 AMAnything new and exciting to look at these days ?
Not that I can think of.  However, I did find my Run magazine Fun Pak 128 with 80-column games, Gwynell, Death Quadrant, Bye Bye Brick, and Nighthawk 128; I will look over those programs again and see if I can compile/crunch them for more speed.

             In Las Vegas tomorrow night,
             Robert Bernardo
             Fresno Commodore User Group
             http://videocam.net.au/fcug
             July 25-26 Commodore Vegas Expo - http://www.portcommodore.com/commvex
Title: Re: Back in the land of 80 columns :-)
Post by: saehn on July 22, 2009, 02:14 AM
"Risen from Oblivion - The VDC Demo" was released in 12/2006. If you have a C128D or a 64k VDC upgraded flat 128, you can view it:

http://noname.c64.org/csdb/release/?id=44983 (http://noname.c64.org/csdb/release/?id=44983)

Otherwise, it's on YouTube here:

Crest & Oxyron - Risen From Oblivion VDC (http://www.youtube.com/watch?v=W8ZyA3WzpZQ#lq-hq)
Title: Re: Back in the land of 80 columns :-)
Post by: BigDumbDinosaur on July 27, 2009, 12:38 PM
Quote from: Mark Smith on July 21, 2009, 08:32 AM
Finally got an RGBI monitor and cable combo again so my C128 is back in the land of the living :-)

Anything new and exciting to look at these days ?

Have you played around with the 80 Column Display Manager and Clock-Calendar 128?  Both thrive in 80 columns.
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