Commodore 128 Alive!

Commodore 128 => Software => Gaming => Topic started by: marquisor on December 31, 2010, 10:04 AM

Title: Wizardry 1, 2, 3, 5 - C128 enhanced version
Post by: marquisor on December 31, 2010, 10:04 AM
As you can read it everywhere there should be a Wizardry 1 (2, 3, 5) version enhanced or at least utilizing the C128? But I can't find any (yet)?!

If someone knows more about it than the usual forum, outdated other forums and google dead links stuff, please let me know!

I know 1982 release, the C128 wasn't released (nor planned). Even a patch or user enhanced version with a decent fastloader for C64/C128 would be very appreciated!!


Thx!
maq

Title: Re: Wizardry 1, 2, 3, 5 - C128 enhanced version
Post by: marquisor on December 31, 2010, 10:13 PM
Ok, kinda done. But for you other interested cRPG fans:

Well I found out, that f.e. the ATC version of 1 (http://www.c64games.de/phpseiten/spieledetail.php?filnummer=3020) work on C128. I'm testing with Wizardry 2, my drive doesn't like the disk yet.

HowTo? Just boot them up in C128 mode  :o
Title: Re: Wizardry 1, 2, 3, 5 - C128 enhanced version
Post by: Korodny on January 24, 2011, 11:44 AM
Quote from: marquisor on December 31, 2010, 10:04 AM
As you can read it everywhere there should be a Wizardry 1 (2, 3, 5) version enhanced or at least utilizing the C128? But I can't find any (yet)?!
I'm not sure it's actually "enhanced or utilizing". Some US based publishers made their C64 games bootable on a C128: the C128 would boot a simple loader from disk, which would then switch to C64 mode and run the game. They are not C128 games at all, but a lot of people keep mentioning them as if they were. Wizardry I from Gamebase64 boots on VICE 128 (the others just crash, IIRC), but at I can't see any improvements.

Quote
I know 1982 release, the C128 wasn't released (nor planned).
This is simply the original (Apple II) release date, the Commodore versions were released a lot later. The first 5 Wizardry games are written in Pascal and were ported to new platforms simply by porting the Pascal interpreter they were running on. So when they released a later Wizardry game (3, 4 or 5) for a Computer plattform that had become popular in the meantime, they could easily make the older games available aswell. That's probably what happened to the Commodore releases.
Title: Re: Wizardry 1, 2, 3, 5 - C128 enhanced version
Post by: marquisor on January 25, 2011, 06:11 AM
Quote from: Korodny on January 24, 2011, 11:44 AM
I'm not sure it's actually "enhanced or utilizing". Some US based publishers made their C64 games bootable on a C128: the C128 would boot a simple loader from disk, which would then switch to C64 mode and run the game. They are not C128 games at all, but a lot of people keep mentioning them as if they were. Wizardry I from Gamebase64 boots on VICE 128 (the others just crash, IIRC), but at I can't see any improvements.

It IS! ;) It does NOT switch to C64 mode, it boots completely in C128 mode and utilizes more RAM -> disk access during gameplay reduced. And of course the 1570/1571 burst mode is used.

Quote from: Korodny on January 24, 2011, 11:44 AM
This is simply the original (Apple II) release date, the Commodore versions were released a lot later. ...

Yes the Commodore release (C64 & C128) is from 1987. My fault.
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